rubaiat-japan 

I am a Sr. Research Scientist, designer, and illustrator at Adobe Research. I design and develop computing tools that facilitate powerful ways of thinking, design, and communication with the playful, fluid nature of sketching. My research in animation & dynamic drawings are turned into new products that reach to a global audience. Among them, Apple recognised SketchBook Motion as the best iPad app of the year 2016.

I advocate the power of dynamic drawings as a powerful medium for art, design, and communication. As an attempt to communicate scientific ideas with storytelling and art, I have written my PhD thesis in the form of comics, In similar spirit, our Draco paper is the first academic paper in ACM with embedded animated figures in PDF.

I love to animatedraw, sketch, and write comics. In 2007, we published our first fantasy graphic novel (with my talented co-authors).

We are always looking for motivated PhD students for internships. If you are interested in sketching interfaces, illustration, animation, or 3D design in general, feel free to contact me directly.

Updates

Education

  • PhD, Computer Science, National University of Singapore (2009-2014, supervisor: Shengdong Zhao)
  • BSc, Computer Science, Bangladesh University of Engineering and Tech (2002-2007)

Research Projects / Tools (selected)

  • DreamSketch (UIST 2017)
  • Energy Brushes: Illustrating Elemental Dynamics
    UIST 2016
  • Motion Amplifiers: Dynamic illustrations Using the Principles of 2D Animation
    CHI 2016; SIGGRAPH Talks 2016
  • ChronoFab: Fabricating Motion
    CHI 2016
  • Kitty (Sketching interactive illustrations)
    UIST 2014 (People’s Choice Best Talk Award**)
    Invited to SIGGRAPH 2015 UIST reprise session
  • Draco (Bringing life to illustrations with Kinetic Textures)
    CHI 2014 (Honorable Mention Award**, Golden Mouse Award** and Best Talk Award**)
    SIGGRAPH Studio 2014
    Autodesk University 2014
    Singapore ArtScience Museum 2015
  • SketchStory (A sketch based interface for storytelling with data)
    InfoVis 2013;
    Microsoft Research Techfest 2013 (Appeared in Keynote Speech)
  • Vignette (A sketch based interface for pen-and-ink illustration)
    CHI 2012
    SIGGRAPH Studio 2012
    Singapore ArtScience Museum 2013
  • SandCanvas (A multi-touch art medium inspired by sand animation)
    CHI 2011 (Honorable Mention Award**, Golden Mouse Award**)
    SIGGRAPH Studio 2012
    Singapore ArtScience Museum 2013

Work Experience

  • Sr. Research Scientist, Adobe ResearchDec 2017 –
  • Principal Scientist, Autodesk Research (Toronto, Canada), May 2013-Nov 2017.
  • Research Intern, Microsoft Research (Redmond, US), Summer 2012
  • Visiting Researcher, Japan Science and Technology Agency (Tokyo), Summer 2011
  • Research assistant, National University of Singapore, summer 2009
  • Software Engineer, Code71 Bangladesh Ltd (Dhaka), Nov 2007 – Feb 2009
  • Freelance illustrator, cartoonist and visual designer, 2004-2007.

Students Supervised

Awards (selected)

Press (selected)

Other Links

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